Asher appears to be a 18 year old male, moderately tall, not particularly good looking and possesses a decent but not very athletic build. He has hard black-hair and relatively small dark brown-eyes that almost borderlines black in colour.
He weighs quite a lot despite his build, disabling him from any fast, long distance movements in battle.
Post - Battle of Beacon
While he has not given up on his dull sense of fashion, he has opted for more conventional physical protection when going into battle. His plaid shirts and dirty jeans have been re-armed with a half-plate set, complete with greaves, and a protective a layer of durable underarmour of leather, all draped over by a warm jacket. His hairstyle has been significantly reduced from a lengthy (for a male) with his bangs slicked back and spiked for a more pronounced and confident image. Far from a knight in shining armour but more so a common and humble soldier.
Pre - Battle of Beacon
Asher had a variety of appearances but is most notably dressed in a large collection of plaid patterned, long-sleeved collar-shirts. His favourite pattern would be a nonuniform tint checkered shirt which he rolls up the sleeves for and leaves the top several buttons unfastened to show off a plain white t-shirt underneath for contrast. For pants, he prefers a pair of purposely abused and dirt-stained, dark colored jeans over canvas or sweater pants but wears the latter options occasionally. Casual sweaters and plain t-shirts, crew and V neck, are common as well; rarer outfits include full-sleeve shirts, polos and leather.
A proper introvert, Asher does not necessarily dislike interaction and confrontation with others but that he does not have the urge to be constantly surrounded by social obligations and interactions. Do so degenerates his mental focus and strength. Due to this, he lacks large numbers of friends, is constantly exhausted and will have episodes of mild depression as a consequence if he does not have time by himself.Outside from this, Asher is shown to be quite passionate in anime, video games and especially cooking. He is also speculated to be a lolicon.
Post - Fall of Beacon
Asher seems more outgoing than before, willing to initiate conversations for the sake of them and is able to makes fun of himself more often as well. This somewhat forced personality trait stems from his need to reassure and comfort those around him about his apparent death and unexpected return.
He has grown to be a bit more cynical of the world around him, not readily coming to the aid of anyone unless they specifically ask for help. His philosophy centers around that fact that individuals can only help themselves, and help is only an aid to a journey of self redemption.
His lack of humour and slow social skills have been all thrown out, although when irritated, he becomes eerily submissive.
Pre - Fall of Beacon
He was mature beyond his age, which made him kind and respectful to all, but selfishly selfless. His opinions were rarely biased which also made him a less gullible individual, but he is not above giving someone the benefit of the doubt. Above all, he respected the rules, and found odd satisfaction in correctly predicted outcomes.
Asher’s moral compass was extremely distinct and sometimes took over his introverted and pacifistic nature which may have lead to brash and forceful actions or decisions. However, he mostly dislikes fighting.
Astraeus and EosAstraeus and Eos are a set of weapons, consisting of a greatshield and a broadsword, crafted by Chiyo Hāto, the younger sibling of the late Astray Hāto, the Mountain Blacksmith. In addition, the combination of the two results in a heavy, two-handed mace-sword dubbed Astrea.
It’s construction method and molecular structure is identical to that of a blade crafted by Astray, however, its uniqueness comes from the presence of the shield which was generally looked down upon by the Hāto clan who only forged and utilized blades and the like.
Astraeus is a broad-bladed sword with a significantly lengthened shaft. Its guarded houses a decorative design resembling a skull which envelopes a device of Chiyo’s own creation, the Dust Revolution Engine.
Eos, on the other hand, is a double sided greatshield which covers up to his shoulder. In addition, it is designed as a sheath to Astraeus and houses multiple hollow channels within which disperses along Eos’ edges. The shield is wielded by a pair of electro-magnetic clips hidden underneath Asher’s left gauntlet. Eos can expand with the help of several hydraulic pistons which increases its protective surface area and its cutting edge, as well as exposing more of its inner hollow channels.
The Dust Revolution Engine (D.R.E.) implemented in Astraeus works similarly to Astray’s Dust Injection Engine (D.I.E.) in that they both function to ignite Dust effectively while seamlessly enchanting a weapon. What differs is that the DRE operates on a rotational motion when igniting Dust allowing for optimal combustion of Dust within the chamber (due to increased surface area and oxygen). This results in a cleaner burn and higher efficiency of Dust usage. On a typical day, Asher will carry enough Dust canisters for 10 Dust based buffs/attacks, 2 of each kind.
As with this mechanism seen in the D.I.E., the D.R.E. is operated by a simple twist of the sword's handle to start.Akin to Astray Hato’s Gerbera Breaker, Astraeus' Dust attacks vary in variety but depends on the revolution rate of the Dust Revolution Engine. The Dust applications are as listed:
Normally used as a range augmenter, this type of Dust allows for 2 types of attacks depending on RPM of the DRE. A slow revolution will produce a gentle burning flame, igniting the blade for several minutes.
At high revolutions, the all the Dust is consumed explosively, causing a jetstream of hot gas and plasma to shoot from the blade.
A control type Dust, Earth Dust attacks only seem to function as utility rather than to improve attack power. A slow revolution will produce a short lasting (10 minutes) sandstorm which obscures vision within a 20 metre radius.
Meanwhile, high revolution ignitions require the addition of injecting the energy into the ground, causing linear earth spikes to sprout from the ground reaching about 20 metres
Similar to earth, wind Dust can be and is perhaps the most versatile of the immediate Dust Types. It can be used to create powerful storms in a 25 meter radius. While not strong enough to carry individuals off the ground, sporadic wind speeds do make mobility quite difficult and causes most projectiles to veer off course if wind was not accounted for.
The Dust can also be used for accelerated movement by rapidly expelling wind energy opposite of the direction one would like to travel in. This allows for forceful dodges, rapid gap-closing, double jumping and lengthy air-combos.
The more lethal application results in a ranged projectile of wind focused by the blade into a wave of finely compressed air which can travel at speeds fast enough, and with enough force, to cut steel from a distance up to 100 meters.
A purely defensive and utility use Dust but not impractical, ice dust can be creatively executed in manners such as immobilization or area of control.
Astray has personally even generated an artificial snow-fall by pumping the ignited Dust straight into the air to impress female friends with romantic environments.
The most instantaneous of the Dust types, lightning Dust does not seem to have a multitude of purposes other than an additional projectile attack or elemental weapon buff.
The sheathed form of Astraeus and Eos, it makes use of Astraeus’ long handle and Eos’ immense weight to present itself an a enormous mace-sword able to cut flesh and crush armour with little effort.
In this form, both Astraeus’ D.R.E. and the channels within Eos work together in interesting ways; in addition to previous Dust based applications, the channels allow for an anti-Dust barrier to be formed with a radius of 5 meters, protecting anything from elemental damage corresponding to the Dust used for the barrier. The barrier lasts a brief 1 second and disappears immediately afterwards.
Named Breaker, it was not crafted at any combat academy and it appears even Asher himself is ignorant of its origins. The sword is the last work of Heart’s father, the lonesome mountain blacksmith, and was found in the hidden basement of Heart's home during a training trip, along with a note attached stating, "This is the blade that will make all those who oppose [his] daughter’s right to live burn."
At first glance, the weapon appears to be a lengthy great-sword of approximately 90 centimetres in length and 7 centimetres in width. Upon closer inspection, one can see the glistening guard of the sword made of black carbon steel decorated with white porcelain which also develops downwards towards the pommel to serve as a hand protector. The sheath that holds and protects the sword itself and is sturdily crafted out of a decent aluminum-steel alloy and appears to be hand painted with much expertise and care.
The sword appears to be in the style of curved eastern swords such as katanas and scimitars but is double edged and bears the weight, length and width of larger western European swords such as claymores and Zweihanders (two-handers).
A little purple heart-shaped charm can be seen dangling at the pommel.
TBreaker possesses a decently sharp edge. Anything it cuts, it cuts cleanly. In addition, a painful burn will continuously come from any flesh wound created by this weapon due to the slight Red Dust residue that rubs off the blade as it makes contact with any flesh. The source of this dust stems from a special sharpening stone, made of a mixture of Dust, silicate particles, and clay, built inside the blade's sheath which sharpens and re-applies the residue every time the sword is sheathed and unsheathed. This would mean that the factor should only last for one strike after it has been applied. Other than that factor, the Breaker is just a well forged sword.
The construction of such a blade lies in the secrets of its crafting method, something that now only lives within Heart's mind and in the grave of her father. She has yet to share his secrets as, unfortunately, scars tend to take time to heal.
Asher rarely brings the weapon with him, as the size and barbaric design usually attracts unwanted attention and adds to his weight, burdening him even more. It is kept inside his locker despite Heart's constant plea for Asher to treat his blade as if it were his own child.
Shiranami was originally thought to be the last piece of work from the lonesome mountain blacksmith, but it would seem Breaker was his final work before he fell ill and passed.
Fighting Style and Abilities
Asher takes after Chiyo’s style of fighting, a completely distinct and radical way off fighting in respect to the ways of the Hāto clan. Chiyo Hāto was considered a blasphemer, using a secondary weapon more as a defensive option rather than an offensive one, even going on to pioneer a method of hold the sword in both foregrip and ice-pick grip to allow for offensive and defensive stances. This was the origin of Asher’s previous style utilizing Breaker.
With Astraeus and Eos, the mindset is the same with an offensive weapon in one hand and a defensive one in the other with the two being able to interchange from offense to defense by simple manipulating the way they are used. This is most evident in the shield, Eos, as due to its mounting mechanism can rotate based on Asher’s needs. There are mainly two positions:
Where the forearm is braced vertically with the length of the shield with the fist facing the flat top. Blocking simple requires the user to raise his fist in front of his chest to be in an optimal position to take attacks.
OffensiveWhere the forearm is braced vertically with the length of the shield with the fist facing the pointed tip of the shield. Blocking which this method is rather clumsy as it reduces the shield to a glorified arm brace, but allows for the shield to be used as a bashing or secondary cutting tool as well as enabling pinpoint parrying. Asher also makes use of the sharp tip to plant himself into the ground and perform vaults over his own shield for an additional angle of attack.
Despite all of Asher’s training, hand to hand combat is still not part of his repertoire. What he does have is basic knowledge of proper unarmed fighting stance and his occasional boxing workout routines.
Semblance: Heart’s Burden
Asher’s Semblance could be considered the primal nature of Aura which states that it is the manifestation of one’s soul, it shields ones’ hearts and bears one’s burdens.
It allows him to "treat" anyone’s wounds or sicknesses by simply carrying the burden for them. For example, a cut on an ally can be completely taken by him, and it will appear roughly in the same place on Asher’s body or even take on someone's cold. He occasionally used this to remove some pain which his sword, Breaker, caused. A whole wound or sickness can be transferred fully despite its lethality, so technically, he could kill himself aiding someone else which was the case during his first meeting with his partner, Heart.
In addition, the ability allows a massive Aura reserve as well as completely overtakes the passive healing of Aura to the point where moderate wounds appear to start mending the second they are dealt, owing to Asher's inherent tenacity. In exchange, the physical shield and sixth sense provided by Aura is taken to its weakest level, meaning he must rely on his teammates for any and all non-visual audio information and flank protection.
Those who wish to take him down will do well to isolate him and concentrate attacks on his flanks in addition to take advantage to his lower sensing capabilities.
sher C. Stahl was born of two working class citizens of Mistral. Asher’s grandparents from his father’s side were citizens of Vale, this gave his parents reason to visit them from time to time.
He was then born in his home region, giving him dual citizenship in both Mistral and Vale. He spent his whole kindergarten experience and first half year of grade one in another kingdom before finally moving to Vale where his parents purchased a modest sized home to start a new life. It is in first grade where Asher first met Rayne Annarosé. The two would continually ignore each other's existence until Asher's third year of high school.
During this third high school year, right at the start of a rainy March Break, Rayne had suddenly requested him to take her to the local park on his way home where she fought and defeated a weakened Heart.
He came across the body of a dying girl during his stroll the same night, whom he later named Heart. In his attempted to help this girl, he unknowingly activated his aura, executed his Semblance and was almost blown into a coma.
Heart survived that night but Asher remained comatose for two days after being discovered by a Beacon Academy airship and sent to the Academy infirmary. She slept by his bedside until his recovery and the pair returned to Asher's home for the time being.
They were later re-acquainted with Rayne Annarosé, the one responsible for Heart's injuries, prompting Heart to train Asher for their inevitable confrontation. Rayne would later fall, spared, and nursed back to health at Asher's hands.
During the last days of Rayne's recovery and before both her and Asher needed to return to their studies, Rayne had requested that Asher accompany her on a walk through the Forever Fall Forest before she leaves. There, Rayne gave her first meaningful thanks and they sparked a relationship before a King Taijitu attacked. However, it was quickly dispatched by a short, flamed haired Faunus girl by the name of Tana Bunsen, another girl from Rayne's violent past.
Asher came to Rayne's rescue rather unsuccessfully, prompting Rayne to confront her own actions and issue a heart-felt apology of which Tana was forced to accept. Tana later returned to assist Asher.
On the first day of school, Asher resumed his seemingly normal life. However, the organization which had ordered Rayne to murder Heart had also ordered his death. A group of twenty operatives dressed in a similar white cloak Rayne possessed arrived at his school that day, causing a huge firefight within the school. Rayne, Tana, and Heart coincidentally came to his rescue and repulsed the attempt on his life.
The story was covered up as to protect the privacy. Asher continued to attend to his studies after the events. Several weeks later, he would be confronted by a chuckling Ozpin, an agitated Heart, a stoic Rayne, a clumsy Tana and an offer all four could not refuse.
He would later join Team HART as a student of Beacon Academy and leader of the team.
Post - Fall of Beacon
During the attack on Beacon Academy, Team HART found themselves defending the workers of a shopping plaza. Despite fending most of the horde, one team member, Tana Bunsen, was critically injured during the fight.
It was after during the calm which the White Truth, lead by Selena Schiess, chose to strike, taking Rayne Annarosé hostage and attempted escape via a heavily modified Altesian dropship. Asher managed to board as well in an attempt to save Rayne but was ejected from the aircraft almost 10 stories in the air by White Truth operatives, falling presumably to his death.
In actuality, he had survived the fall in a conveniently placed swimming pool of punk/rock star and materialistic entrepreneur Chiyo Hāto. who recognized, despite a missing blade, the sheath which he carried one of her brother's works. Chiyo would end up taking Asher as her student and crafting him his own set of weapons catered to his strengths and return to his team during their written reunion at the Heart à la Mode Café.
A girl he met beaten half to death in a park near his home. He was the one who named her. Asher is very protective of her as he views Heart as a vulnerable and damaged individual despite her fighting skills. Asher attaches her as close as his shadow.
His significant other. Rayne and Asher knew of each other since first grade but did not interact or think much of the other. Despite her past actions, Asher has declared that he does have feelings for her and will try to develop them as they continue on the path.
The strong and immature little girl who might as well be a twelve year old. Tana is mostly a play thing for Asher but there are times where Tana seems more mature than Asher in the way that they think.
His savior and teacher, Asher and Chiyo have a bestfriend relationship rather than a teacher/student one as Asher enjoys the more sophisticated side of Chiyo and vice versa.
- The origin story is based off of the light novel, Kizumonogatari from the Monogatari series
- Asher's colour is the colour of soot (go figure) so it can be a dirty, grainy black
- Asher's Post-Fall design is not a based after Natsuki Subaru from Re:Zero
- Rather Matsumoto Ryouji from the (NSFW) [es no] doujinshi series
- His weapons, Astraeus and Eos, and by extention Astraea is a named after Greek gods
- Astraea is the daughter of Astraeus and Eos, and considering they are sword and sheath its a play on intercourse
- The shield's design is based off of ZGMF-X10A Freedom Gundam's shield from Mobile Suit Gundam SEED
- Asher was the thought process of how to incorporate my reason and logic as a theme in a character