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It is only in adventure that some people succeed in knowing themselves - in finding themselves.
Zaffre Glass
ZaffreHeadshot
Profile
Age 17
Alias Zaff
Status Active
Color Zaffre Blue
Gender Female
Traits
Species Human
Born November 23rd
Handedness Ambidextrous
Complexion Lightly Tanned
Hair Blue
Eyes Blue
Height 175 cm
Weight 45 kg
Professional Status
Affiliation Beacon Academy
Occupation Student
Personal Status
Relatives Father, Mother and Older Sister
Additional Info
Likes Adventure and Stormy Weather
Dislikes Confined Spaces and Tea
Special Skills Great marksman, clever and fast
Weaknesses -Short attention span and domineering


Zaffre is an original character based in the RWBY-verse and created by WeissSchnee. She is based on Alice from Alice in Wonderland.

Appearance[]

Zaffre is tall for her age with an athletic build from all the training and exercise she does.  She has long blue hair, lightly tanned skin and yellow eyes. Her main outfit consists of the following:

A pale blue coat with white trim and white and blue stripped lapels

A grey corset with white lacing

Pale blue hot pants

A dark blue belt with a gold buckle

Tan thigh high boots with dark blue lacing

(Occasionally) A tan hat with white trim and a pale blue feather

She also wears two gold bracelets, one studded with dark blue crystals, and she wears a replica of her personal emblem as a gold pin, on her left lapel.

Personality[]

Zaffre is friendly, adaptable and action-oriented.  She tends to focus on immediate results.  Zaffre lives very much in the here and now.  She is a risk taker and lives what many (including her team) consider to be a fast paced lifestyle.  Zaffre is very impatient when it comes to long explanations and this is also why she doesn't do well in theory classes.  She is very loyal to her friends.  As a result of her personality, Zaffre has very little regard for laws and rules if they get in the way of her getting things done.  She also has great people skills.

History[]

Zaffre's parents were both sailors, so she spent a lot of her early life on ships travelling with them to the different kingdoms of Remnant.  She was always enamoured with adventure and stories of pirates, huntsmen and huntresses.  When she got a little older, she went to live with her grandfather and older sister at his home in Vale so she could attend a proper school.


One day, while playing in her grandfather's yard, Zaffre disappeared and was found hours later covered in mud and with leaves in her hair.  She claimed to have been chasing a white rabbit when she fell down a hole.  Her story only became more fantastical from there.  Zaffre was so eager to attend Signal, and while her grades in practical and combat classes were high, she struggled in theoretical classes.  This may have been more due to short attention span and lack of interest than anything else.


After graduating from Signal, much to the surprise of some teachers, she spent her holidays eagerly awaiting her first day at Beacon and the new adventures awaiting her there.


Zaffrre and her team were at Beacon when the attack began, and helped defend the school until the evacuation started.

Combat[]

Zaffre's weapon is called Mirandus. Mirandus is a DBPC (Dual Barrel Pistol Cutlass).

Mirandus has the appearance of a traditional pirate cutlass, but on either side of the blade is a flintlock pistol barrel. Each barrel can only fire one Dust ball ammo at a time, but the quick reload more than makes up for this. The trigger for both barrels is located beneath the hilt, but is also located close enough to the handle so that Zaffre can both fire the pistol barrels and keep a firm but comfortable grip on her weapon. When crafting Mirandus, Zaffre infused the cutlass blade with Wind Dust. This allows her to create wind shock waves when she swings her weapon.

Zaffre loves nothing more than to be in the thick of a fight.  She is better at fighting enemies one on one rather than fighting a group, though she is working on becoming better at it.  Zaffre loves dueling, and was taught by both her parents when they were on long sea voyages before she enrolled at Signal.  Zaffre's strength, speed and agility are all quite balanced, though her tendancy to act rashly in combat and ability to read and adapt to her opponents combat style often catches her enemies/ opponents off-guard.

Aura[]

Zaffre’s Aura is aquamarine in colour.

Zaffre's Semblance is called Leap.  By channeling energy into her legs, Zaffre is able to leap increadible distances/ heights and land safely.

Trivia[]

- Zaffre is a deep blue pigment obtained by roasting cobalt ore.

Image Gallery[]


This original character was created by Weiss Schnee
Do not use any of my ideas or characters without asking first!

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